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Preston Garvey
Preston Garvey
Biographie
raceHumain
sexeMasculin
affiliationMilice
Unique Survivant (optionnel)
roleCompagnon
Colonel de la Milice (possible)
localisationMusée de la Liberté
Concord
Quincy ruine (anciennement)
familleInconnu
Gameplay
apparitionsFallout 4
Fallout Shelter
quêtesL'appel de la liberté
La première étape
Sanctuary
La raison du plus fort
Les vieux canons
Le choix du nucléaire
Statistiques
stats SPECIAL5 ST, 10 PE, 7 EN, 9 CH, 8 IN, 10 AG, 8 LK
Informations additionnelles
doubleurJon Gentry
base id00019fd9
ref id0001a4d7

Preston Garvey est le chef de file des Miliciens du Commonwealth, un groupe de défense militaire volontaire opérant dans le Commonwealth en 2287. Il est aussi disponible en tant que compagnon pour l'Unique Survivant. Il apparaît dans Fallout 4 et Fallout Shelter.

BiographieModifier

JeunesseModifier

Croyant fermement a la cause des Miliciens pour aider les citoyens du Commonwealth, Preston Garvey s'est engagé dans la Milice sous le commandement du Colonel Hollis lui-même, à l'age de 17 ans. Comme le révèle Preston, les choses commencèrent à changer pour le pire lorsque les colonies de la Milice devinrent de plus en plus suffisantes. Libérées de leurs principales préoccupations des anciennes menaces du Commonwealth, les colonies oublièrent de plus en plus leurs obligations d'aider la majorité au profit de leurs propres intérêts personnels.

Le Massacre de QuincyModifier

En 2287, Sturges, un habitant de l'influent centre d'échanges de Quincy, demanda l'aide de la Milice après avoir entendu une des visions de Mama Murphy qui prédisait un siège de la ville et le massacre de ses habitants. Malgré une majorité de personne considérant Mama Murphy comme une droguée complètement folle, Sturges ignora ses concitoyens en invoquant l'aide des Miliciens. Preston rejoignit Hollis dans une mission pour sauver Quincy, où ils trouvèrent les Artilleurs (une organisation de mercenaires impitoyables) assiégeant la ville.

La Milice dispersa les Artilleurs et fut accueillie par les habitants de Quincy, pendant une retraite temporaire des Artilleurs. Un ex-officier milicien nommé Clint s'est présenté au Colonel Hollis comme étant le leader de la force l'invasion. Hollis devint fou de rage face à cette trahison. Les citoyens furent troublés et frustrés. Clint chercha alors à établir des conditions de reddition pour Quincy et ses défenseurs; ces termes furent purement et simplement rejetés par Hollis. La milice tenta de fortifier rapidement la ville mais en vain : les Artilleurs était revenus et lançaient des assauts répétés en vue de trouver une faille dans les défenses.

Bien que les évènements précédents ne soient pas consignés par écrit, le résultat pour les miliciens peut être étayé par les discussions avec Preston et les divers autres déserteurs : les miliciens demandèrent du soutien, qui ne vint jamais; les Artilleurs submergèrent les défenseurs et massacrèrent la quasi-totalité de la population. Le Colonel Hollis, la cheville ouvrière de la cause des miliciens, mourut au combat. Cet évènement est connu comme le "Massacre de Quincy" et devint le catalyseur de l'effondrement des dernières colonies sous la protection des miliciens.

L'après-QuincyModifier

En conséquence, Preston réunit les derniers citoyens de Quincy et Miliciens loyaux pour s'enfuir. Plusieurs réfugiés perdirent la vie aux mains des Artilleurs avant que le groupe n'ébranle leur poursuite à Jamaica Plain. Il partirent ensuite pour Lexington. Malheureusement, comme Preston le déclare, Lexington était rempli de goules sauvages et les difficultés réduisirent le groupe a seulement dix membres. Finalement, le groupe s'enfuit à Concord où il se réfugia dans le Musée de la Liberté, pour se voir tourmenté par des pillards qui, à l'insu du groupe, sont sous les ordres de Jared, pour mettre la main sur Mama Murphy. Au moment ou l'Unique Survivant arrive pour aider Preston, son groupe n'est plus constitué que de seulement cinq membres, une fraction du groupe de 20 personnes qui avait fuit Quincy sous l'autorité de Preston. Preston espère reconstruire la milice avec l'aide de l'Unique Survivant. Après avoir nommé ce dernier comme le nouveau Général de la Milice, il lui donne des quêtes qui rebâtissent progressivement l'influence de la Milice en obtenant de nouveaux territoires ou en aidant les colonies soutenant déjà les miliciens.

Une fois l'Unique Survivant ayant atteint un niveau de prestige suffisamment élevée avec les Miliciens, Preston informe l'Unique Survivant qu'il existe un ancien bastion de la Milice connu sous le nom de Le Chateau. Prendre le contrôle de ce dernier débloque la dernière mission pour la Milice ainsi que l'amélioration de Pièce d'artillerie pour les colonies.

Interactions avec le personnage du joueurModifier

Aperçu des interactionsModifier

Général Services Quêtes
Essentiel: yesIcon check
  • Toujours
Compagnon: yesIcon check
  • Permanent
  • Temporaire
Aptitude: yesIcon check
Marchand: noIcon cross
Docteur: noIcon cross
Hôtelier: noIcon cross
Démarre les quêtes: yesIcon check
Impliqué dans les quêtes: yesIcon check

QuêtesModifier

  • L'Appel de la Liberté : Preston demande a l'Unique Survivant de s'équiper et de nettoyer la ville de Concord pour que lui et son groupe puissent s'enfuir.
  • La Première Étape : Preston demande a l'Unique Survivant d'aider une colonie.
  • La raison du plus fort : Preston demande a l'Unique Survivant de reprendre le contrôle du Chateau (Fort Indépendance) qui était auparavant occupé par les Miliciens.
  • The Molecular Level: If the Survivor chooses to build the Relay Interceptor with the Minutemen, Garvey will tell them to ask Sturges for help, since he's the best engineer he's ever met.
  • Defend the Castle: If played as part of the Minutemen quest line, Garvey will assist in defending the Castle from the Institute attackers.
  • The Nuclear Option: Garvey, along with Sturges and a few other members of the Minutemen, will assist the Survivor during their attack on the Institute. Garvey will also be present when the Survivor sets off the nuclear blast from atop the Mass Fusion building.
  • Radiant Minutemen quests: Garvey will assign the Sole Survivor up to three radiant quests every time he is spoken to, provided none of the quests mentioned above are currently active.
  • After appointing the Sole Survivor as the new general of the Minutemen, he assigns quests that slowly extend the influence of the organization by capturing new territory and defending the settlements already loyal to the cause.

Effects of player's actionsModifier

  • When reaching the highest affinity with Preston, he grants the United We Stand perk, which increases damage dealt by 20% as well as increasing damage resistance by 20 points when facing 3 or more enemies at once.
  • If the player character attacks a member of the Minutemen, Preston will instantly and permanently disassociate from the Sole Survivor as a companion.
  • Preston can be romanced.
  • Nuka-World (add-on)Gametitle-FO4 NW When the Sole Survivor becomes the overboss of Nuka-World, Preston Garvey becomes angry at the player character asking them to repent their actions and to leave the Nuka-World raiders. If the Sole Survivor ignores the request, the Minutemen will turn hostile; if the player character accepts, he will simply no longer be an available companion. They can't stay hostile forever, since they are the unbreakable way of beating the game story.
    • Preston Garvey will remain friendly if he isn't present during Taken for a Ride. However, establishing a raider outpost and planting the flag for a raider gang will immediately drop his affinity to the lowest level, even if he isn't present.
    • However, should the Sole Survivor become the overboss of Nuka-World prior to becoming the general of the Minutemen, Preston will not drop his affinity to the point he will be unattainable as a companion since he wasn't recruited yet. Instead, the next time Preston is spoken to, he will be upset at the Sole Survivor for supporting the Nuka-World raiders. He will ask them to repent their actions and eliminate the gang, saying that "the last thing the Commonwealth needs is another gang of Raiders." Regardless of accepting or ignoring his request to leave the raiders, Preston will simply tell the Sole Survivor that in order to work with the Minutemen more, they must eliminate the Nuka-World raiders first, thus blocking further access into the Minutemen questline.
      • Accepting Garvey's request to eliminate the Nuka-World raiders will start the quest Open Season, where the Sole Survivor has to execute the Nuka-World raider gang leaders and fight a massive horde of other raiders to free Nuka-Town's traders from slavery. This is the same quest the Sole Survivor gets when they meet Mackenzie Bridgeman.
      • Even though Preston Garvey orders the player character to eliminate the raiders, they don't have to be eliminated. The player character must become an enemy of the Nuka-World raiders, and doing so returns Preston's dialogue back to normal.
  • If the game is completed without evacuating the Institute, the next time when the Sole Survivor speaks to Garvey he will scold them for not evacuating Institute survivors before blowing up the Institute.

Range of interestsModifier

InventoryModifier

Modèle:Inventory

NotesModifier

  • If taken to Nate/Nora's corpse in Vault 111, he will say, "Is this...? Oh. I'm sorry, General. Take all of the time you need."
  • If the player character promotes the Minutemen, settlers will sometimes recognize Garvey as a Minuteman and give him a few caps or other supplies.
  • Max affinity with Preston will reveal that he was actually dealing with depression when the Sole Survivor found him in Concord. He says he would just not care about living if the Sole Survivor didn't help them as they did.
  • Talking with Preston will get him to mention the CPG, Commonwealth Provisional Government, as well as what happened to it.
  • Preston's colonial duster and Minuteman hat can be obtained from a level 4 clothing vendor at any allied settlement. One example of such vendors is Anne Hargraves, who will sell these items when assigned to any Level 3 clothing stand.
  • Preston will be disgusted with the player character if they finish The Nuclear Option with the Brotherhood of Steel or the Railroad but did not activate the evacuation notice, stating that the player character not allowing Institute civilians to evacuate is mass murder.
  • Preston's colonial duster and Minuteman hat can be obtained an infinite number of times, i.e. If one equips him with any other outfit and takes his duster and hat then dismisses him, his clothes will respawn in his inventory after some time.
  • When inside settlements, settlers will sometimes chat with Preston, give him caps and saying "I know it ain't much, but we support the Minutemen's cause." The Sole Survivor can take these caps from Preston's inventory.
  • Although Preston is a fairly passive companion, when asking him his thoughts when at Quincy or any other Gunner outpost he will show much aggression (example "Gunners are scum that don't deserve to live."). This could be due to the fact that the Gunners are mostly the reason the Minuteman fell at Quincy.
  • Preston's concept art shows him with with a hood or cloth wrapped around his head and a star on his hat. It also states that he got his coat from a revolutionary war museum.
  • Once the Taking Independence quest has been started, one will not be able to initiate dialogue with Preston to recruit him as a follower until that quest has been completed.

Notable quotesModifier

AppearancesModifier

Preston Garvey appears in Fallout 4 and Fallout Shelter.

Behind the ScenesModifier

Modèle:BTS Preston Garvey may be an allusion to early 20th Century British-Jamaican philosopher and political figure Marcus Garvey. Marcus Garvey was a populist community organizer who advocated for unification of African-American peoples under the collective banner of their African heritage in much the same way Preston Garvey is a populist community organizer who advocates for the unification of the Commonwealth under the collective banner of American heritage. They are also both known for wearing distinctive hats. Modèle:BTS

AnecdotesModifier

  • Il y a un imposteur qui déclare être Preston Garvey qui peut etre rencontré lors d'une rencontre aléatoire.
  • Si le joueur fait la promotion de la Milice, les habitants vont reconnaitre Preston comme un Milicien et ils vont lui donner des capsules ou des objets.
  • Dans une discussion, Preston va mentionner le CPG pour Commonwealth Provisionnal Government ainsi ce qui est arrivé a ce dernier.
  • Preston va être horrifié envers le joueur si ce dernier choisit de faire la mission finale avec la Confrérie de l'Acier et qu'il n'a pas activé le signal d'évacuation déclarant que le joueur en n'ayant pas permis l'évacuation des civils de l'Institut a commis un crime.
  • Lorsque le joueur entre dans l'USS Constitution, Preston va souvent faire des commentaires a propos des odeurs dans le bateau.

BugsModifier

  • pcIcon pc ps4Icon ps4 xboxoneIcon xboxone When destroying the Institute with the Brotherhood of Steel and when talking to Preston, he will keep saying the that the Institute is gone and one could have helped the innocent unless there is a settlement in need or reporting that a settlement has been helped. Modèle:Verify
  • pcIcon pc ps4Icon ps4 xboxoneIcon xboxone Preston may become unavailable to recruit before the siege on the Castle. If the Castle is then retaken, he will no longer engage in dialogue past a greeting or a settlement quest. Modèle:Verify
    • This can be fixed by selecting him, then using the console command removefac 00075d56.
  • xboxoneIcon xboxone Sometimes if there is any weapon near Preston even if it is weaker than his laser musket he may equip it.Modèle:Verify
  • pcIcon pc ps4Icon ps4 xboxoneIcon xboxone If the player character destroys the Institute without issuing the evacuation order, Preston's dialogue will always be his immediate reaction to seeing it go up. One will be able to have the conversation with him repeatedly with no way of moving on. Though the final quest can be concluded by fast traveling elsewhere, the Sole Survivor will not be able to recruit Preston again. The player character will be able to do minutemen missions, however. Modèle:Verify
  • pcIcon pc ps4Icon ps4 xboxoneIcon xboxone There is a known bug where after the quest to reclaim the Castle it becomes impossible to get him as a companion. Modèle:Verify
    • This can be fixed on PC by opening the console, selecting Preston Garvey and inputting removefac 00075d56.
    • A possible fix for this is to have Preston as a companion while initiating the assault on the Castle.
    • Another possible fix is if the Sole Survivor sides with The Minutemen against the Institute in the endgame. After activating the bomb in The Nuclear Option, Preston will talk and can be asked to follow the Sole Survivor.
    • Another possible fix is if one attaches a generator to the conduits and wires already setup in the castle the power requirements will turn green in the workshop menu and he will be able to act normally again.
    • Preston's perk can be obtained without being able to get him as a companion. Assign him to an Artillery piece so he stays put, then build a Weapon Bench nearby. Modify a weapon at the bench and one should see the message "Preston liked that". Quicksave the game, load the Quicksave, and modify a weapon again. Repeat the Save/Load/Modify sequence until he idolizes the Sole Survivor, then go over and speak with him to get the perk.
  • pcIcon pc xboxoneIcon xboxone If ordered to use a suit of power armor and either dismissed or if he leaves due to quests requiring him to leave (e.g. meeting at the Castle), it can disappear, with Garvey later found no longer wearing it. Modèle:Verify
  • xboxoneIcon xboxone If after choosing the Brotherhood ending and destroy the institute, to collect the holotape for Sturges from Proctor Ingram Preston may be "stuck" in the Museum of Freedom in Concord and enemies will continue to spawn inside. There is no known fix for this issue.Modèle:Verify
  • pcIcon pc ps4Icon ps4 xboxoneIcon xboxone Once the highest affinity level with Preston is reached, and the romance option is not chosen in the corresponding dialogue, the same "last talk" may pop up from time to time, especially if Preston is dismissed and re-recruited or spoken to a few days later.Modèle:Verify
  • xboxoneIcon xboxone Preston's default may become invisible. This can be fixed by equipping and unequipping a different weapon in his inventory. Modèle:Verify
  • pcIcon pc ps4Icon ps4 xboxoneIcon xboxone After the player character gains max relationship with Preston he will stop offering new radiant quest and he will keep looping the last affinity speech over and over every time the player character returns to Sanctuary; this will also happen with every male companion the player character has full affinity without choosing the romance option.Modèle:Verify
  • ps4Icon ps4 xboxoneIcon xboxone When equipped with a piece of clothing, after a certain amount of time he will take it off and equip the colonial duster without being instructed to.Modèle:Verify

GalerieModifier